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Sunday, October 28, 2012

Update 25 - Dungeon Colony Version 0.1.7.17

This weekend update brings a few new additions as well as some more bug fixes. 

1.)

First, there are 2 new resource types - Sand and Steel:

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Raw iron can be mined and processed into iron rods by melting it in a furnace. The resulting iron rod can be further processed into Steel. Steel replaces a few different blueprint requirements. Since cast iron can produce 5 steel bars, a treasure chest, for example, now uses 4 steel instead of 4 iron - making it far easier to build. 

2.) 

Next is the new Fire Bowl. A fire bowl can be made from Steel plates as follows:

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It provides an additional light source to your dungeon and is more durable and more difficult to destroy by enemies. 

Sand, on the other hand, does not yet have any uses; but that will change in the near future. Soon, Steel and Sand will both be processed in the furnace. 

3.)

Additionally, due to the new recipes which overfilled the recipe book, new scroll functionality is now available next to the close button:

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You can click on these two buttons to scroll up and down the list of craft-able objects. In addition, you can use the mouse-wheel or the shortcut keys 'Up' and 'W' for up and 'Down' and 'S' for down.

Finally, some small bugs with worker-behavior are now fixed, which caused the game to crash when executed.

If you haven't already, visit DungeonColony.com and download the free alpha. 

Saturday, October 27, 2012

Update 24 - Dungeon Colony Version 0.1.7.16

This update includes bug fixes and new animations.

Go to DungeonColony.com to download Dungeon Colony - Alpha free!

Whenever the worker performs an action which requires to carry resources or objects from one place to another, the following animation now shows the worker's bag lifted over the shoulder:

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Bug fixes include:

 - Fixed bug when selecting Entities at special locations as well as when cycling through multiple entities overlapping each other.

 - Fixed bug with enemy walking speed. 

Happy Weekend!

Wednesday, October 24, 2012

Update 23 - Dungeon Colony Version 0.1.7.13

New tiles are in. The Grass tile has been re-visited and transitions are now made between tile types: Grass grows over dirt. New tile types coming soon, so stay tuned for more updates. 

Visit DungeonColony.com to download the latest Dungeon Colony - Alpha free. 

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Friday, October 19, 2012

Update 22 - Dungeon Colony Version 0.1.7.11

Dungeon Masters!

This weekend update brings big improvements to the game engine, especially in terms of the inventory UI and how objects are handled on the game map. Along the way, I cleaned up a lot of code that needed cleaning and fixed some nasty bugs at the same time. Its a gloomy day which calls for more coding with nyan cat so stay tuned for some new announcements. 

Wednesday, October 10, 2012

Update 21 - Dungeon Colony Version 0.1.7.9

Got a new clay Pot added to the list of craft-able items:

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It requires 4 clay to produce 4 pots. For now you can craft them anywhere, but soon you will have to burn them in the furnace. For a list of all items check out the wiki: 

Sunday, October 7, 2012

Update 20 - Dungeon Colony Version 0.1.7.7

In this version, I finally fixed the last known issue in the new light-engine and also added a new object - the barrel. At the moment it's just another container, but soon it will hold liquids too. 

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Other updates include:

  • Made speed also a function of weight carried
  • Fixed issue with skills for all speed attributes
  • Continued work on map design and main quest design 

Friday, October 5, 2012

Update 19 - Dungeon Colony Version 0.1.7.4

Yea, this update has the same version number as the last update, little mistake.

This fixes another bug with the new light engine. But I also discovered one more bug, which I will tackle another time. Also continued design work on the main quest =)