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Friday, October 10, 2014

Dungeon Colony Version

Hi Dungeon Masters, 

Dungeon Colony (v. is out. This release includes a few new things that I've been working on last, random things mostly. E.g. you will find that I reorganized the tool box icons and put them in their own window frame. 

I also added a new set of fonts and will start implementing them throughout the engine. 
The TextArea controls include the new font capability (see Main Menu Screen). Additionally, TextAreas also have a new look as well as new scroll-bars that disappear. 

Besides the UI changes, I have also started on two other game concepts. One, is improved minion behavior, I am going to upgrade how minions use their resources and how their basic needs are met. For one, if a minion isn't doing anything, then the food and stamina bars are not going to be affected. This will prevent drainage and only consume resources if the minion is actually doing something. The second feature I've been working with is 'rooms'. This is still a proof of concept, but the goal is to give creatures rooms that they own instead of having them sleep anywhere on the ground. While I'm still working on the design of these features, I will probably side step and begin adding new craft-able objects and blue prints. 

Until next time...