Summon Animation
I've added a new animation that plays when you summon a minion from a Shrine. The shrine requires a red gem stone to power it up. With the red gem in place, the shrine generates mana power. When the Shrine is charged, you can summon a minion which will consume the red gem. Check out the following video to view the new animation:Other Changes
In addition to the new animation, I also updated a the placeholder coin used in the header row (the bottom is the new one) :I also re-balanced some game elements, reducing the number of spiders that spawn. Now it's a function of the game difficulty times a constant.
Additionally, most game objects' life-points have been increased. It was way too easy for bandits to destroy your dungeon-furniture:
Object | LP Before | LP After |
StockPiles | 60 | 300 |
Wood Chest | 100 | 150 |
Crate | 100 | 150 |
Dining Table | 50 | 300 |
Workbench | 50 | 300 |
Iron Door | 250 | 400 |
Wood Door | 150 | 200 |
Barrel | 30 | 75 |
Clay Pot | 5 | 30 |
Alchemy bar | 400 | 300 |
Book Shelf | 100 | 200 |
Book Stand | 50 | 100 |
Fire Bowl | 200 | 400 |
Furnace | 400 | 500 |
Finally I changed the life-bar that is shown when a creature is hit from red to green. So much better =)
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