Today, I released a new version: 0.1.9.52. The main addition is the level editor and its progress was tracked right here. I spend the last 8 days or so fixing many loose ends. There are a few things left to implement which will be the focus this coming week. At this point, the editor is only accessible by my team. We are working on testing the core features and will begin using it by creating a few tutorial levels.
This round of alpha testing will help us to make sure that the core game engine was not broken during the implementation of the game editor. That is because I build the level editor right into the game itself. It will allow much more useful level design =)
1.) Usernames can now use '_' the underscore in game. 2.) Enemies carry more than just gold, they can also carry certain types of food. That varies by enemy type. 3.) New UI elements that help explain game features.