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Sunday, June 8, 2014

New Character Profiles


Dungeon Colony - Beta is coming closer and closer!! Ever since I started working on this game I've always worked on all parts simultaneously: Game Engine, Features, Art, Audio, Web, etc... adding bit by bit, similarly to how I would work on a paining.
Continuing this trend, I've recently added new character profiles for each creature that is currently or will soon be available in the game. For the Beta release, the following characters will be included:


  • The spiders live in dungeons. They like darkness to prey on their victims.
  • The Dungeon Master and his minion are the creatures you control (center column). 
  • The boar is the only friendly NPC which roams the grasslands.
  • To the right are the Hero creatures which will raid your dungeon for all your treasures.
  • Skeletons are new creatures which will be available in the game soon. 

Sunday, June 1, 2014

Dungeon Colony Version 0.2.1.0

Hello!

It has been a few weeks since my last post. Not only have we been really busy, but we have also made great progress. Today's release (v0.2.1.0) moves Dungeon Colony once again closer to Beta stage and reaches two major milestones: new Audio and new Levels.

But first, please check out Dungeon Colony on the indie game store: itch.io.

The addition of audio has significantly improved the feeling of playing the alpha. It finally adds that missing feedback and allows you to immerse yourself more into the world. I am working with an amazing Studio which not only has worked on AAA titles such as Bioshock, Elderscrolls IV: Oblivion or Eve Online but also gives Indies like me a chance for quality audio.

Also new is a full Level which makes use of the latest version of the built-in Level Editor. Here is a a screenshot:


This level is the first level for the new Campaign game mode. It introduces the player to the main game mechanics, such has creature control (move, fight), resource collection, crafting and enemy waves.